Contents

1. Introduction
2. The main loop
3. Locations
4. Objects
5. Inventory
6. Passages
7. Distance
8. North, east, south, west
9. Code generation
10. More attributes
11. Conditions
12. Open and close
13. The parser
14. Multiple nouns
15. Light and dark
16. Savegame
17. Test automation
18. Abbreviations
19. Conversations
20. Combat
21. Multi-player
22. Client-server
23. WebSockets
24. Database
25. Speech

How to program a text adventure in C

by Ruud Helderman <r.helderman@hccnet.nl>

Licensed under MIT License

25. Speech

TODO

TODO


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